About Us...

Endless Dot Games operates as a mobile-focused game studio. Our portfolio consists of original games with diverse mechanics and concepts, brought to life through collaborations with major publishers. This has allowed us to explore and analyze a wide range of user habits, experiences, and preferences. In the rapidly evolving world and gaming industry, we aim to design more immersive, enjoyable, high-quality, and addictive games. With our star team, boasting a minimum of ten years of experience in the field, and guided by a goal-oriented strategy, our games not only surpass user expectations but also bring a breath of fresh air to the gaming world.

 

Our Games!

Objectives / Goals

          In light of our experience in mobile gaming, we adapt successful games from PC and console platforms for mobile users by incorporating the most popular and lucrative mechanics, controls, and gameplay simplicity that mobile users are accustomed to, along with graphics familiar to them.
          With this strategy, our users will be able to interact more with our games, which are not only fun and immersive but also user-friendly from every aspect. Designed to easily integrate users into the gaming world, our games provide the opportunity to attract a broader player base.
          We take the gaming business seriously, continually focusing on improvement for each game to ensure success. Our goal is for each new game to achieve millions of downloads. In this way, we aim to establish an impressive and sustainable presence in the gaming industry.

TEAM

Murat Çavuşoğlu

Founder/Game Producer/
Product Manager

          Since he started his professional career in 2009, he has worked as a 3D specialist and team leader on many impressive projects. He gained experience in a wide range of projects, from television programs to cartoons, from commercials to TV series and films. He stepped into the gaming industry, which he had dreamed of for a long time, in 2018 and brought all his knowledge and experience to this field.
          In 2020, the game "Oil Well Drilling", developed by Vacuum Games, of which he is the co-founder, in collaboration with Rollic, rose to the 6th place in the IOS store in a short time and was successfully sold to Rollic, achieving great success and profitability.
          In 2020, the game "Oil Well Drilling", developed by Vacuum Games, of which he is the co-founder, in collaboration with Rollic, rose to the 6th place in the IOS store in a short time and was successfully sold to Rollic, achieving great success and profitability.
          In 2022, he aims to establish Endless Dot Games on his own and make a name for himself in the gaming world with a more dynamic, more experienced and more professional team. In this adventure, he continues to produce inspiring ideas and design games on his way to becoming a world-famous game studio, with the aim of designing new experiences that touch people's lives.
Nurullah Çelik

Lead Developer

     After stepping into the software industry in 2013, he has come a long way in the field of game development and design since 2015. Since then, he has taken part in important projects as Senior Developer, R&D Manager and Team Leader.
     He has successfully managed and developed more than 40 game projects in a wide range from VR-AR games to casual and hyper casual games. He has a deep knowledge of project management and project management methodologies and is also a game developer and team leader who loves learning and teaching.
Özlem Toros

Creative Director/Art Lead

Throughout his art career, which he started in 2013, he has accumulated a wide range of experience in many different fields, from advertising agencies to cartoons and the game industry. He gained competence in many fields such as art direction, 3D design and visualization, game user interface design, illustration, concept design, graphic design, product design and visual manipulation. Believing that design and art have a transformative power in every aspect of life, he pursues his dream with great passion to continue his work that adds meaning and aesthetics to people's lives.
Ali Dinçsoy

3D Artist/Technical artist

In his 3D artist career, which he started in the cartoon industry in 2012, he has been involved in large projects with the aim of creating unforgettable works in the cartoon and game industry and has worked to take his talents and creativity beyond the limits. By gaining expertise in modeling, rigging, animation and rendering, he has taken important steps towards combining his artistic vision with technical mastery. He continues his career with the aim of offering experiences that excite people.

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